Overview
- Raw Power released gameplay footage that demonstrates large-scale fights with hundreds of soldiers and captures in-engine battle action.
- Deployment uses 'battle lines' rather than fixed formations so unit placement is shaped by unit type and culture, for example heavy cavalry in the vanguard and English longbowmen on the flanks.
- A slowed command mode lets players pause or slow time to issue orders from a wider view while the player's physical presence and kills directly lift nearby unit morale.
- Units track morale across five states from inspired down to broken, and broken units rout and count as lost regardless of surviving soldiers on the field.
- The studio has set a 2026 Steam Early Access window, promises a substantial day-one build, and says modding tools and community feedback will drive post‑launch expansion toward a 1.0 release.