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Capcom Shows Boost Bracer That Supercharges All Weapons in Monster Hunter Wilds: Ascendance

Capcom says the Boost Bracer adds a chargeable meter and short-lived 'Boost' state that could alter combat tempo and require monster rebalancing before Ascendance's 2027 launch.

Overview

  • Capcom began releasing daily, weapon-specific videos this week and delivered a larger gameplay trailer during Sony's State of Play on Sept. 3 that confirmed the Skybound Eyrie region and new monsters including Araketa and Gundoraja.
  • The Boost Bracer is a new hunting tool that builds energy by using weapon‑specific 'Boost Driver' attacks and, when activated, puts a hunter into a temporary Boost state that grants new moves, extended combos, improved guards, and other weapon‑specific effects.
  • Capcom says the Boost gauge fills through aggressive play and certain actions and that Boost activation is tied to the Hunter's Slinger, suggesting a charge/consumable rhythm similar to other series tools.
  • Press and players have praised the flashy, fast-paced options shown so far while also drawing comparisons to Devil May Cry's Exceed-style mechanics and warning that powerful Boosted actions could reduce Master Rank challenge unless monsters are retuned.
  • Capcom will keep previewing each weapon through mid-September and will have a playable Ascendance demo at Tokyo Game Show 2026, with the expansion confirmed for 2027 but with no exact release date yet.