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Capcom Introduces Boost Bracer That Temporarily Reworks All 14 Weapons in Monster Hunter Wilds

The Boost Bracer creates a temporary boosted state that changes weapon movesets and could reshape combat tempo across the game.

Overview

  • Capcom began releasing a daily series of official videos on Wednesday, Sept. 2, demonstrating the new Boost Bracer and promising one weapon-focused clip each day through Sept. 15 ahead of Tokyo Game Show.
  • The Boost Bracer uses Boost Drivers—special attacks that build a visible Boost gauge—which when filled activate a temporary Boosted state that adds new moves, enhanced attacks, and defensive options for that weapon.
  • Capcom shows concrete changes to core weapons already, with the Great Sword gaining a Boost Driver dash, explosive charged slashes, chained offset attacks, and extra aerial finishers that alter its traditional tempo.
  • Fans and outlets have widely compared the system to Devil May Cry’s Exceed-style rev mechanic, generating excitement for flashy play but also growing concern that Boosted Actions could dominate combat and reduce tactical variety.
  • Capcom will show more gameplay and a playable Ascendance demo at Tokyo Game Show and the expansion is due in 2027, a Master Rank update that could define how Wilds is remembered given past divisive tools like the Clutch Claw.