Particle.news
Download on the App Store

Cairn Climbs Past 200,000 Sales in Debut Weekend as Indie Climbing Sim Finds Its Footing

The Game Bakers’ technical mountaineering game is resonating thanks to its tactile design and word-of-mouth momentum despite a restrained marketing push.

Overview

  • The studio says the game sold 100,000 copies in its first 24 hours and surpassed 200,000 across its launch weekend.
  • Steam data shows a concurrent-player peak near 15,000 over the weekend with top-seller chart placements.
  • Released January 29 on PC and PS5, the title is available via Steam, GOG and the Epic Games Store.
  • Critics highlight its independent-limb climbing, resource management and high-stakes tension, with player-friendly tools like pitons, a rewind option and a route viewer.
  • There is no confirmation of Xbox or Nintendo versions, as the self-published team focuses on current platforms.