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Bungie Pledges 'No Second Chances' for Marathon Cheaters With Permanent Bans

The studio outlines a server‑run security architecture ahead of this week’s public Server Slam.

Overview

  • Bungie says anyone caught cheating or developing cheats in Marathon will be permanently banned, with an appeals process available for potential false positives.
  • Dedicated, fully authoritative servers control movement, shooting, actions, and inventory to reject invalid client inputs and improve hit registration.
  • A server‑side Fog of War limits client knowledge of the map to blunt wall hacks, ESP, and loot‑reveal cheats, alongside a rebuilt security stack and BattlEye with user‑ and kernel‑mode components.
  • Players can reconnect to in‑progress runs after disconnects, and if failure is due to Bungie’s infrastructure the game will attempt to return starting gear.
  • All security tools will be active during the Feb 26–Mar 2 Server Slam ahead of the March 5 launch, with coverage contrasting Bungie’s one‑strike policy with Arc Raiders’ earlier three‑strike approach and noting it’s unclear whether bans are account‑only or hardware/IP‑level.