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Bungie Lets Destiny 2 'Infinite Damage' Bug Stand as It Moves Game to Maintenance

The studio says it will patch the exploit next week and will limit future updates to only severe fixes as Destiny 2 shifts out of active development.

Overview

  • Monument of Triumph, Destiny 2’s final content drop that launched on June 9, brought a surge of returning players and also introduced new exploits that surfaced in mid‑June.
  • Players discovered a bug that stacks the same seasonal Artifact perks to produce extremely high or effectively 'near infinite' damage, and Bungie has said it will issue a fix likely next week while encouraging players to enjoy the glitch in the meantime.
  • To protect competitive play, Bungie has disabled Artifacts in Crucible and Gambit and is using targeted mitigations rather than broad patches as it finishes a 'last string of hotfixes.'
  • The update also reintroduced a boss‑cheese method that lets players punt raid bosses off the map, allowing rapid, uncontested kills in encounters such as The Pantheon.
  • Journalists report the studio expects major staffing changes this summer, including large layoffs and some leadership departures, a shift that Bungie says underpins its decision to restrict future fixes to only widespread or severe problems.