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Bungie Ends Active Development of Destiny 2 as Studio Plans Major Reorganization

The company says money losses from Destiny 2 and the costly, underperforming Marathon are driving a reorganization that could include large layoffs.

Overview

  • The live-service era for Destiny 2 ended with the Monument of Triumph update that put the game into stasis while servers remain online after the June 9 update.
  • French journalist Sylvain Trinel has reported as many as 50 percent of Bungie staff could be cut but outlets including Forbes say those figures are unconfirmed and final layoff decisions are still under discussion.
  • Reporting from multiple outlets and anonymous Bungie sources says the move is driven by finance: Destiny 2’s high upkeep and Marathon’s large production cost and weak returns have eroded profitability.
  • Players have organized petitions and coordinated in‑game events demanding a future for the franchise even as Bungie has not announced a Destiny 3 or plans to restart live development.
  • The studio is reallocating staff to new projects and leaving many Destiny 2 developers idle, a change that could force broad job losses and delay any greenlight for future franchise titles while more reporting and company statements are expected.