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Bungie Cuts Large Share of Staff as Studio Reorganizes

Framed by Sony as a staff realignment to match a reduced project pipeline, the move includes transition support for affected employees.

Overview

  • Bungie announced a reduction in force on June 25, 2026, saying it could not continue operating at its prior size after ending live development on Destiny 2.
  • Sony Interactive Entertainment leader Hermen Hulst confirmed the layoffs hit a significant number of employees and that most of the Destiny team and some Marathon staff were affected.
  • Bungie’s leadership acknowledged Destiny 2 “fell short of expectations” and pointed to the game’s final content update, Monument of Triumph, released on June 9, as a turning point.
  • The studio did not disclose numbers but reporting, including Bloomberg and Forbes, cites internal estimates of roughly 400 roles affected, about 40–55% of the workforce.
  • The cuts follow earlier rounds of reductions since Sony’s 2022 acquisition, reflect Marathon’s commercial struggles, leave future projects in early incubation, and create uncertainty about Bungie’s long-term role in Sony’s portfolio.