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Build A Rocket Boy Cuts Staff Again, Cites ‘Overwhelming’ Espionage Evidence Moving Toward Prosecution

The company says an investigation produced evidence of sabotage that many former staff plus industry peers question.

Overview

  • CEO Mark Gerhard announced unspecified redundancies in a LinkedIn post, calling the decision painful and framing the cuts as necessary for the studio’s long‑term viability.
  • Gerhard claims the studio has gathered “overwhelming evidence of organised espionage and corporate sabotage” and says legal partners are engaged with prosecution expected later, though no evidence has been released publicly.
  • Reaction from developers and ex‑employees has been largely critical, with former staff citing mismanagement, crunch and mishandled layoffs; a former brand director labeled the claim “delusional,” while one ex‑platform engineer described external harassment targeting staff.
  • MindsEye launched in June 2025 to severe technical problems, PlayStation refunds and the year’s lowest Metacritic scores, followed by roughly 300 layoffs and later updates that did not reverse the game’s fortunes.
  • Reporting has detailed the installation of Teramind monitoring software on developer machines during the studio’s internal hunt for “saboteurs,” and separate controversies around founder Leslie Benzies have compounded scrutiny.