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Build a Rocket Boy Cuts About 170 Jobs, Leaving Roughly 80 at MindsEye Studio

The cuts leave a once 800-plus team with about 80 people.

Overview

  • Reports this week say Build a Rocket Boy has conducted a third large round of layoffs in a year, with roughly 170 roles cut and about 80 employees remaining.
  • Staff departures were confirmed in LinkedIn posts and on the MindsEye Discord, where developers and community managers shared farewells and job titles now ending.
  • The studio has not issued a formal statement, while co-CEO Mark Gerhard on LinkedIn blamed recent troubles on what he called organized espionage and corporate sabotage.
  • The recent Blacklisted story mission, released after those claims, drew poor reception and failed to revive interest, with PC Gamer noting a Steam peak of only 11 concurrent players.
  • Support around the game has thinned since March, when IOI Partners ended its publishing deal and a planned Hitman crossover was canceled, clouding the studio’s broader user-generated content plans.