Overview
- Reports this week say Build a Rocket Boy has conducted a third large round of layoffs in a year, with roughly 170 roles cut and about 80 employees remaining.
- Staff departures were confirmed in LinkedIn posts and on the MindsEye Discord, where developers and community managers shared farewells and job titles now ending.
- The studio has not issued a formal statement, while co-CEO Mark Gerhard on LinkedIn blamed recent troubles on what he called organized espionage and corporate sabotage.
- The recent Blacklisted story mission, released after those claims, drew poor reception and failed to revive interest, with PC Gamer noting a Steam peak of only 11 concurrent players.
- Support around the game has thinned since March, when IOI Partners ended its publishing deal and a planned Hitman crossover was canceled, clouding the studio’s broader user-generated content plans.