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Bloober Team Hires Veteran Leaders and Shifts to a Seven-Game, Multi-Project Slate

The studio says the shift balances creative focus with financial stability.

Overview

  • Bloober Team, which outlined its plans Tuesday in interviews and press materials, disclosed a move to a multi-project model with seven horror games in development.
  • The plan keeps two in-house teams on single-player horror titles while five more projects run through its co-development label, Broken Mirror Games, which includes Layers of Fear 3.
  • Three senior hires will guide the transition: Thaine Lyman becomes head of studio, Katya Baukova takes business development, and Michał Gembicki leads publishing.
  • CEO Piotr Babieno said the company will cap first-party work at two games to avoid relying on one title and to protect quality, focus, and creative oversight.
  • The company stresses steady hiring, talent retention, and financial discipline rather than fast expansion, and it employs nearly 270 people across Poland and abroad.