Overview
- Big Walk, which launched Tuesday, Aug. 4, is available worldwide on Nintendo Switch 2, PlayStation 5 and PC via Steam and requires online play with at least one other person.
- The game centers on proximity voice and text chat as a puzzle mechanic so players must stay close to hear each other and are discouraged from using external voice apps like Discord.
- Progress is tied to the session host, meaning the same player must host future sessions for a group’s progress to carry over and there is no local split‑screen or solo mode.
- Early reviews give the game wide acclaim — critics report a Metacritic aggregate around 93 — while noting platform specifics such as the Switch 2 version running at 30 FPS and some minor visual trade‑offs.
- Reviewers flagged accessibility limits that make certain puzzles hard for players with vision or hearing disabilities, and outlets say the game’s strict co‑op design will shape who can play and how groups organize to experience it.