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Bethesda Shifts Majority of Studio to The Elder Scrolls 6 as Creation Engine 3 Speeds Development

Todd Howard says internal builds are consistently playable, with the studio delaying a full reveal.

Overview

  • Todd Howard says most Bethesda Game Studios developers, along with many partners, are now focused on The Elder Scrolls 6.
  • The game is being built on Creation Engine 3, an evolution informed by Starfield, and the team says it has managed engine updates better than ever.
  • Howard reports more days than ever with stable, playable builds, describing a smoother day‑to‑day workflow than during Starfield’s engine transition.
  • Bethesda is intentionally withholding a detailed reveal and has not set a release date, with outlets reporting the project is still a long way off.
  • Howard notes a broad technical strategy to scale across powerful PCs and lower‑powered devices, even as Bethesda continues post‑launch work on Fallout 76 and Starfield.