Overview
- Todd Howard says the majority of Bethesda Game Studios is now focused on The Elder Scrolls 6.
- The sequel is being developed on Creation Engine 3, which Howard says has been integrated into the pipeline far better than during Starfield’s engine shift.
- Howard reports more days than ever when the daily build is stable, includes new content, and is playable by the team.
- Leadership is keeping public details scarce, with Howard joking that fans should pretend the 2018 teaser never happened and stressing a preference for shorter announce-to-release cycles.
- Bethesda is prioritizing broad hardware scalability for future titles, aiming to leverage high-end PCs while also running well on lower-powered devices and handhelds.