Overview
- Howard said most of Bethesda Game Studios is now focused on The Elder Scrolls 6 after years away from the franchise.
- The project has shifted from Creation Engine 2 to Creation Engine 3, and Howard praised the team for handling the upgrade far better than past transitions.
- He acknowledged prior engine changes were disruptive during Starfield, but reported the team is happy with the technology’s current state and trajectory.
- Howard described internal builds that are consistently playable, with fewer days lost to technical downtime than in earlier projects.
- Public updates remain limited, as Howard joked about the game’s existence and offered no timeline for a reveal or release.