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Bethesda Puts Majority of Studio on The Elder Scrolls 6, Moves Development to Creation Engine 3

Todd Howard says lessons from Starfield have made the engine transition smoother this time.

Overview

  • Howard said most of Bethesda Game Studios is now focused on The Elder Scrolls 6 after years away from the franchise.
  • The project has shifted from Creation Engine 2 to Creation Engine 3, and Howard praised the team for handling the upgrade far better than past transitions.
  • He acknowledged prior engine changes were disruptive during Starfield, but reported the team is happy with the technology’s current state and trajectory.
  • Howard described internal builds that are consistently playable, with fewer days lost to technical downtime than in earlier projects.
  • Public updates remain limited, as Howard joked about the game’s existence and offered no timeline for a reveal or release.