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Bethesda Puts Majority of Studio on The Elder Scrolls 6, Citing Smoother Development on Creation Engine 3

Todd Howard says the upgraded pipeline is yielding consistently playable builds, with public details to come only when the game is closer.

Overview

  • Howard confirms most Bethesda Game Studios developers and key partners are now dedicated to The Elder Scrolls 6 after years in pre-production.
  • The project has moved to Creation Engine 3, which Howard says is integrated more cleanly into day-to-day work than the Starfield-era engine transition.
  • Internal builds are playable far more often, and the team avoided the prolonged content disruptions it faced when upgrading tools during Starfield.
  • Bethesda is holding back a full reveal after regretting the 2018 teaser, with Howard joking that fans should pretend the game was never announced.
  • No release window has been provided, and coverage based on Howard’s comments suggests launch remains years away rather than in 2026, with a wider hardware scalability goal for future titles.