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Bethesda Puts Majority of Studio on Playable Elder Scrolls 6, Confirms Creation Engine 3 and Classic RPG Focus

Howard cautions the sequel remains a long way from release despite an internal milestone approaching.

Overview

  • Todd Howard says The Elder Scrolls 6 returns to Bethesda’s classic single‑player, exploration‑driven design seen in Skyrim, Oblivion, Fallout 3 and Fallout 4.
  • The game is being built on Creation Engine 3, an evolution of Creation Engine 2 with upgrades to rendering, world systems, loading, and near‑camera detail.
  • Most of Bethesda Game Studios and some external partners are now working on the project, which is already playable internally.
  • Howard reports the team is about to pass a significant internal milestone but reiterates there is no release date and it will be “a while yet.”
  • Veterans who worked on Skyrim remain at the studio, and Howard favors limited public updates until the game is closer to readiness.