Overview
- Todd Howard says The Elder Scrolls 6 returns to Bethesda’s classic single‑player, exploration‑driven design seen in Skyrim, Oblivion, Fallout 3 and Fallout 4.
- The game is being built on Creation Engine 3, an evolution of Creation Engine 2 with upgrades to rendering, world systems, loading, and near‑camera detail.
- Most of Bethesda Game Studios and some external partners are now working on the project, which is already playable internally.
- Howard reports the team is about to pass a significant internal milestone but reiterates there is no release date and it will be “a while yet.”
- Veterans who worked on Skyrim remain at the studio, and Howard favors limited public updates until the game is closer to readiness.