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Bethesda Confirms Multiple Fallout Projects and Prioritizes The Elder Scrolls VI

The studio plans to use a single new Creation Engine 3 to run its biggest franchises, a move that concentrates resources but leaves release dates and quality prospects unclear.

Overview

  • Bethesda’s roadmap, published Sunday, confirmed a multi‑pronged Fallout slate that includes Fallout 5 in pre‑production, a separate Obsidian‑led Fallout title, and remasters of Fallout 3 and Fallout: New Vegas.
  • The Elder Scrolls VI is now the studio’s primary development focus with the majority of the team assigned to it, and both TES VI and Fallout 5 are being built on the new Creation Engine 3.
  • Todd Howard and Bethesda emphasized Creation Engine 3’s tooling and support for creators as a reason for using one shared platform, and Bethesda noted Creation Club has paid creators over $10 million to date.
  • Bethesda gave no release dates and recent Xbox layoffs plus fan criticism of the Creation Engine have raised concrete concerns about staffing, timelines, and the risk of technical issues at launch.
  • Meanwhile Bethesda will keep supporting live‑service games with new Starfield content and a 2026 Raven Rock expansion for Fallout 76, a strategy that sustains player engagement and revenue while major sequels remain long‑term projects.