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Bethesda Announces Multiple Fallout Projects and Moves Core RPGs to Creation Engine 3

The studio says a shared engine will let teams work on Fallout 5, The Elder Scrolls VI and remasters while live‑service games get continued support, but staffing and timelines remain unclear.

Overview

  • Bethesda published a consolidated roadmap confirming Fallout 5 is in pre‑production and that Obsidian Entertainment is developing a separate Fallout title in collaboration with Bethesda.
  • The studio said it is developing remasters of Fallout 3 and Fallout: New Vegas and will keep supporting live‑service entries such as Fallout 76 and Fallout Shelter.
  • Bethesda confirmed The Elder Scrolls VI and Fallout 5 will be built on Creation Engine 3, presenting the engine as a shared platform to let multiple large projects run in parallel and to support modding tools.
  • Todd Howard publicly praised the studio’s tech team for Creation Engine 3, but players and modders voiced skepticism online, citing past engine bugs, loading‑screen issues, and worries about release quality.
  • The roadmap follows recent Xbox reorganizations that reduced staff across studios, leaving key unknowns about exact release dates, project scope, and whether current teams have capacity to meet the new slate.