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Avalanche Co-Founder Says Canceled AionGuard Could Have Matched Crimson Desert

His account spotlights how a late switch by a publisher can end an ambitious game.

Overview

  • Avalanche co-founder Christofer Sundberg, in an interview published Tuesday, said the late-2000s fantasy project AionGuard had plans that matched what players now see in Crimson Desert.
  • AionGuard’s design called for a Just Cause–style open world with region liberations, dragon riding, physics-driven elemental magic like freezing and shattering foes, and the ability to transform into a towering golem.
  • Sundberg said the game was signed before the partner changed strategy to focus on existing franchises and then canceled the deal with a text message.
  • After buying back the rights, Avalanche revealed AionGuard on Edge magazine’s January 2009 cover, and Sundberg said later pitches failed because publishers avoided a project that was already announced.
  • The team shifted to a steampunk London game called Arcadia Rising, which Sundberg said stalled after THQ’s financial troubles, leaving only a few low-resolution AionGuard images as reminders.