Overview
- Embark published a detailed developer breakdown Wednesday and deployed two live matchmaking changes that are active now.
- The first change stops counting shots fired in self‑defense the same way as unprovoked attacks so cautious players are less likely to be labeled aggressive.
- The second change downweights short or low‑activity rounds so spawn‑and‑surrender runs and brief matches no longer skew a player’s long‑term playstyle profile.
- Embark clarified that matchmaking uses a continuous playstyle scale based on behavior over many rounds, does not react to single kills or loadouts, and published a list debunking common myths players circulated.
- The studio says it will tune the system gradually as players respond, aiming to reduce exploitation and improve fairness, though some players remain skeptical based on anecdotal experience.